"BURNING DOWN THE HOUSE" - Pregame Post!

We are thrilled to present our June event, "BURNING DOWN THE HOUSE!" Get ready for an action-packed weekend with a glimpse into the highlights, scheduled activities, and ongoing engagements below.

This weekend follows the shocking revelations from last month that have sent shockwaves through Barker Meadow, revealing the history of the Profane Wolves, All-Faiths, Children of Constantine, Dark Sky Natural Ones, and more. The Archive Heist has triggered a massive social and cultural response, while some strive to conceal or downplay its impact on the town's atmosphere. How will you react as things fall apart around you? What else can be unveiled about the town's history, such as the Synthetic Morgue linked to the Profane Wolves and the town's past relationship with the Taleholders and their sinister leader, Graverobber Flesher Calonyction? And how will your characters handle these new revelations?

Kicking off with a major highlight: the opening scene. We've prepared a special "coming into town" module for this game. To avoid this module, Trailblazing and the Nomad Lineage ability can still be utilized; however, we recommend joining the main module as we have some exciting plans in store! For those skipping that module, there will be two alternative options available. Additionally, new players are welcome and encouraged to participate in one of these alternative modules for an introduction to Barker Meadow Reservoir.

The opening scene commences shortly after our opening announcements. Instead of our usual soft lay-on, we'll have a brief intermission for out-of-game discussions and preparations as our fearless Guides set up the scene at the Amphitheater for the primary module. For more information on your options during the opening scene, please refer to the infographic here: 

Let's delve into the main highlights of the weekend.

First, you'll get to immerse yourself in the town's history and explore the outcomes of the significant narrative choices made last month concerning Barker Meadow. I invite you this month to ponder over your character's life here, their emotions regarding their residence, and what changes they might wish to bring to the town, as actions now will have an impact down the line. Additionally, reflect on what your character knows or believes about Barker Meadow, and what secrets they might want to uncover or share with others. Numerous details were revealed during the last gathering - will the Barkers step up to not only piece together the information but also devise a plan based on it?

Second, the Taleholders' presence is increasingly felt in our story and within the Barker Meadow area. Invited by the Graces, select members have become citizens and established an outpost, which was engulfed in a suspicious fire that nearly damaged the All-Faiths Chapel and caused harm to the town. The Taleholders have been bringing Cracked Crystal and Blood Sap trade through town while skillfully masking their perpetual scheming. Growing bolder, they have turned their focus to Barker Meadow after the Wood's Finale as the setting of their Tale.

Third, the Nuclear Family faces a Trial by the Profane Wolves; their faith is under attack as they are challenged by these baneful creatures. They have performed rituals to expedite their Trial, pushing the Wolves into a chaotic state referred to as "Frayed Wolves" by locals. In this state, they attack various faiths indiscriminately – even within their pack – while exhibiting unusual behavior as their typical hunting cycle goes haywire. Mayor Cassady Jaunt, who also leads the All-Faiths, went through the Morgue last month due to The Ghost – a notorious serial killer haunting Barker Meadow. He will be in town at 4:30pm on Saturday to conduct an All-Faiths ritual aimed at setting things right, aiming at collaborating with the Nuclear Family and the entire town to realign the Trials.

Next, we'd like to make you aware of major scheduled events this weekend. 

An important rite of this time of year is the changeover of the Seasons and the Spring Speaker, Cassiopeia, will be in town Friday night to mark the turning of Spring to Summer. Uncovered documents say that Cassiopeia is one of the Dark Sky Natural Ones, who were thought to be wiped out by the Children Of Constantine – radical Fallows – years ago. She surely knows important information about the history of the town, but will she be willing to share it, what with the dark past of Barker Meadow bubbling to the surface?

Our Master Sailing Action Request module will take place around 10am Saturday: Sailors have been working with the Park Service to deal with a wrecked ship in the waterway, snarled with hostile plants, where the rotting cargo is attracting problems. The snarl is blocking the waterway and impacting travel along the river. Ready for some of Lorado's unique sailing action up in the mountains? 

As mentioned, the All-Faiths will be looking to end the Nuclear Family Trial at 4:30pm, so prepare for the ritual, which will definitely involve fighting some Profane Wolves! What's a Trial change-over without a good Wolf fight? 

Speaking of Profane Wolves, at 10pm Saturday will be our Master Hunting Action Request module, which is to hunt the Profane Wolves dwelling at their Synthetic Morgue, also known by denizens of Barker as the Wolf Morgue, created by Flesher Calonyction, the birthplace of the Sin-Eaters and Profane Wolves both. What might be discovered there? 

Finally, we have a special sign-up module on Sunday. The Doc Ottoman's Collective is gathering a group to survey the Quarantine Zone that used to be Dedstop. This is a Threat Level: Midnight mod, with potential infection loss, disease and Morticide tags. You can sign up here!

Beyond specific events, some things take place over the weekend or at the pace that characters work on them. This month, our weekend engagements include researching The Workers and how to fight this incoming threat, Information Gathering about Grave Matters (as well as a certain Family Audit for those 'in the know'), and finally building the Inverted Cairns that characters have cooked up as a plan against The Workers.

We can't wait to see you at the event, thanks for reading and get your tickets here!: