Info Gathering Results: The Taleholders’ Finale

At our September event, several intrepid Survivors from Barker Meadow sought information on the Taleholders’ Finale – the final, apocalyptic stage of the Great Work of their Graverobber, Flesher Calonyction. To help you prepare for the Finale and the battle to stop it, we present the Info Gathering results they received.

Pieces Of Information: 

- The Taleholders’ plan to utilize Flesher’s power over the Workers and possibly other creatures, all of which will be going for the kill. This is the Finale after all. 

- Even the preparation required for Flesher’s Integration and the Finale will cause the local Mortis to go haywire, causing unpredictable and dangerous zones and distortions of the local environment.

- The Taleholders have heard about plans to protect the Morgue in Barker Meadow through various mechanisms, and are attempting to work around and through the plans they hear about, because they will need to interact dramatically with a Morgue in Barker Meadow. Whether it is the Morgue across from the Saloon, the Synthetic “Wolf” Morgue, or an “any Morgue will do” scenario – it remains unclear. Protecting or obfuscating the Morgue(s) would help against the Finale.  

- Flesher is brimming with Infection given by Taleholders and others. Whatever form Flesher’s Integration takes, it can and will burn through multiple of his Infection in a protracted conflict. 

Exceptional Success Information: 

- Flesher is likely to attempt to modify a Worker in some way so that the psionic storm around it will not harm Taleholders – at the cost of Taleholders being near it weakening it in some way. 

- Flesher is likely to attempt to deploy at least one Worker that will be able to Spike and heal off of the bleedout of something other than Undead, perhaps a Sin-Eater or something similar.

- The Finale will take place throughout Barker Meadow, rather than at a single location, as it is an overall strike upon the town physically and existentially.

- Flesher created the Synthetic “Wolf” Morgue in town and has utilized the moving nature of the Everliving Wood’s presence in the Overgrowth before. All This Has Happened Before, and all this could be utilized as weaponry again.

- Flesher will need to be defeated fully while inside the Gravemind, he must be vanquished with the battlefield being in his ‘home territory,’ weakening him before he gets there is key.

We will have more details on this climactic conflict to come. Make sure you register for the gather where it all goes down, our October event, IN THE FLESH!